Contextual Transfer
Having the ability to transfer skills is important not just
in adventure but in any given situation will benefit any individual, by them
using different experiences to shape new experiences, whether it be within the
environment or within everyday life.
Priest and Gass (1997) state that transfer is a key concept
when it comes to facilitation, it shows the transmission of learning in the
outdoors to everyday life. Providing the learners with effective and useable transferable
abilities will be of most importance to the facilitator when it comes to
adventure education. However, some of the environments have different
characteristics in terms of adventure and won’t allow a positive transfer, this
could be through family life, job roles or even school.
Gass (1985) identified that there are three different types
of learning transfer, specific transfer, nonspecific transfer and metaphoric
transfer.
1.
Specific transfer – This refers to the learner
taking the habits acquired in a previous skill and apply them to a new similar
skill
2.
Nonspecific transfer – This refers to the
learner generalizing the common principles of a previously learned skill from a
previous experience and transfer them into the new different situation
Metaphoric transfer – This refers to the strong similarity between adventure activities and everyday skills, the key to metaphoric transfer is how closely connected the two are connected with each other
Bacon (1983) states that for metaphoric transfer to occur
there needs to be some kind of isomorphism between the situation and the real
life situation, making sure that they are symbolically identical. This could
flag up issues within metaphoric transfer being misunderstood by the learners,
so the facilitators will have to make sure they state the correct information
and give the correct feedback to the learners. Priest and Gass (1997) state
that there is a link between adventure activities and everyday life
experiences, this comes in the form of making that first initial step, whether
it be in sky diving, the first jump or in everyday life by starting a brand new
job and talking to new people.
Ewert (1983) designed the ‘black box theory’ of adventure
programming and within he stated that ‘We know something works, but we don’t know
how or why’. Allison (1999) finds that there are three different categories
that are there to help us clarify what we think and they involve an input ->
process -> output in order to get the learners to understand what they need
to be doing/know what they have done. We don’t know what or why the process
works, is it the facilitator, the student, the activity or the environment?
Personally I believe that it is the role of the facilitator which is the most beneficial
towards the learners. Without the facilitator providing information and
feedback, the leaners will not know what is going on, and not know what skills
can be transferred throughout different skills and into everyday life. Priest
and Gass (1997) portray 6 different styles of facilitation that are used in the
adventure world till this day. These styles vary from getting the learners to
learn through doing, learn though telling and learning through reflection.
Reflecting is one of the main ways that a learner can apply
the metaphoric transfer into everyday life, as they are able to make sense of
the experience to develop new and exciting learning skills. The facilitator
will need to help and guide the learners through the situation by going over
and reviewing with them so that they can transfer skills that they have just learned
into different skills. By doing this is can create a better environment for the
learners to progress and develop as individuals. However, the learners will have
to have then want/need to learn and develop their newly learned skills from
adventure and place them into everyday life, as a facilitator can’t physically
do everything for the learners.
Allison, P. (1999). Post residential syndrome –
Research from the ground up. Paper presented at Experiencing the Difference
Conference, Brathay Hall Trust, Cumbria, UK.
Bacon, S (1983). The conscious use of metaphor in Outward
Bound Denver, CO: Colorado Outward Bound School.
Ewert, A. (1983). Outdoor adventure and self-concept: A
research analysis. Eugene, OR: Center of Leisure Studies, University of Oregon.
Gass, M. A. (1985). Programming the Transfer of Learning in
Adventure Education. Journal of Experiential Education, 8(3), 18-24.
Priest, S., & Gass, M. A. (1997). Effective
Leadership in Adventure Programming. Champaign, US: Human Kinetics. P174-187.
No comments:
Post a Comment